![]() This is all important context to note because this is as faithful as remakes come. The challenge this time has been about structure - Zelda's Skyrim-inspired open-world turn could easily spell the end for the traditional structure of dungeons with key items that also unlock further overworld exploration - but Link's Awakening firmly makes a case for that working just as well in 2019 as in 1993. 2D and 3D Zelda have coexisted for a long time, of course, with a second, handheld-based top-down Zelda golden age actually ushered in by the Game Boy Colour version of this very title. The point of this history lesson is to say this: Link's Awakening for Switch is a perfect demonstration that the classic style of Zelda is still valid, fun and pretty much excellent, even in the face of Breath of the Wild's incredible upheaval. In 1993, Link's Awakening was a fairly close match to its bigger brother, but in 2019 it is completely different from the new Zelda paradigm that was established in the open-ended Breath of the Wild. ![]() One element of this is entirely different however, and it is absolutely key. In a sense history is repeating itself where before it landed in the wake of the earth-shattering A Link to the Past, this now arrives with Breath of the Wild close in the rear-view mirror. There's an old adage that says you should never start a review with a history lesson, but one has to make an exception here: the past of the Zelda series is more or less integral to understanding this new version of Link's Awakening. ![]() To many, myself included, this little side story is considered one of the best-ever Zelda games. In many ways the monochrome Game Boy title lived in its sibling's shadow, but through a colourized re-release, emulation and later digital download versions it gained somewhat of a cult status. The original The Legend of Zelda: Link's Awakening first released in 1993, placing it just a year after the utterly seminal A Link to the Past. ![]()
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